Sep 26, 2016

ODK is (almost) ready to be published!

First things first, here’s the link to the latest demo: https://mega.nz/#!SMRjBRQI!jJB4DqYxTVh92pQNkbVSb5YCRQlsY7VXr9-Pf5sF3SU



It might be missing some minor details from what the final release demo will be, but that’s what the few days I’ll polish it will be for. That and fix up the few things that the full version is still missing.
(Full version will be released between the 5th and the 9th of October, most probably)

2 comments:

  1. Welp, downloaded demo, and got a fatal error when the enemy's broke the wall and got to me;

    ############################################################################################
    FATAL ERROR in
    action number 1
    of Other Event: User Defined 5
    for object obj_enemy_base:

    DoAdd :2: undefined value
    at gml_Object_obj_enemy_base_Other_15
    ############################################################################################

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    Replies
    1. Wow, thanks for the fast catch!
      I guess GM's IDE is more lenient about those kinds of things than the compiled version is.
      I updated the link to the demo, make sure it's 0.991

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