Oct 5, 2014

I did a little bit of work on ODK, plus got distracted.

I finished the sprites I needed for the next demo version (well, at least I think I did), so I'm now trying to get things done so I can finally push out the next version with almost all the content of the full game demo.

But since I knew that I wasn't really going to progress in this, over at ULMF I opened a thread basically challenging any and all H-Developers around to try their hand at making a game in 72 hours.
There's a catch though: No h-content can be given for failing/losing/playing badly.

I, too, will join in my own challenge. I wonder what I'll come up with.

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